Player Flag Set Event
Custom Bukkit event that is fired when a player's flag is set or modified within the McMMO core system.
This event represents a change in a player's flag state, providing both the old and new values for comparison and tracking purposes. Flags are typically used to store player-specific configuration, state information, or temporary data that needs to be tracked across the plugin's lifecycle.
The event can be constructed in two ways:
With a Player object (when the player is online)
With just a UUID (when the player might be offline)
This dual construction approach allows for flag modifications both for online and offline players, providing flexibility in how the plugin manages player data.
Since
1.0.0
Author
McMMO Core Team