inventory Contents
Array containing the player's main inventory contents.
This array represents the 36 slots of a player's main inventory (9x4 grid). Each slot can contain an ItemStack or be null for empty slots. The inventory is persisted to the database using NBT serialization.
Array Structure:
Indices 0-8: Hotbar slots
Indices 9-35: Main inventory slots
Null entries represent empty slots
Persistence: Stored in the player_inventory table with slots 0-35. Dirty Tracking: Always marked dirty on assignment (deep comparison is complex).
See also
Item Stack