persistent Player Flags
Map containing persistent player flags for inter-plugin communication.
Player flags are key-value pairs that allow plugins to store simple persistent data associated with players. These flags survive server restarts and can be used for player states, achievements, permissions, or any other plugin-specific data.
Use Cases:
Quest completion states
Achievement tracking
Permission flags
Player preferences
Cross-plugin communication
Persistence: JSON-serialized in the persistent_player_flags_json column. Dirty Tracking: Automatically set when map is replaced.